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Osu tatakae ouendan 2 emblem
Osu tatakae ouendan 2 emblem










osu tatakae ouendan 2 emblem

That might come in the form of dancing or just tapping your feet, but music almost demands some kind of response when heard. Ouendan designer Keiichi Yano believed there was a universal appeal to music games, and I absolutely agree. Well, even if you can’t accept either of these points, that was the thought process behind wanting to bring Ouendan to the other regions in the first place. This just seems like one of those broad generalizations I can get away with, you know? Since we all now accept my assertion as fact, it naturally follows that people like music games, too.

osu tatakae ouendan 2 emblem

Despite its strong ties to a particular region, however, I don’t believe specific knowledge of those Japanese ties is integral to enjoying Ouendan at all.Įnjoying Ouendan starts with the music. That’s a big part of why Ouendan got a westernized sequel rather than a straightforward localization. Ouendan clearly reflects the country it came from in ways a lot of games avoid in order to maintain global appeal. The conflicts you’re cheering to resolve often stem from or revolve around Japan-specific scenarios.

#Osu tatakae ouendan 2 emblem full

It stars a Japanese cheering squad (the full title of the game translates to Go! Fight! Cheer Squad) that cheers to Japanese music.

osu tatakae ouendan 2 emblem

Ouendan drenches itself in Japanese culture. I can certainly understand why the people behind Ouendan made the call that it shouldn’t cross borders, even if I think that’s a major shame. At the time, situations like this typically boiled down to the idea that westerners wouldn’t “get” the game and therefore refuse to buy it. It rarely happens these days, but Ouendan was one of those games that failed to leave Japan.












Osu tatakae ouendan 2 emblem